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The studio will continue to operate autonomously and bring its unique talents, IP and expertise to Microsoft Studios as they build new RPG experiences for our players and fans.”
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As part of Microsoft Studios, inXile will have the support and freedom to fully realize its creative ambitions on both existing franchises and new projects. “The team at inXile has earned a distinguished reputation for creating deep, engaging role-playing games. and New Orleans excel at creating vast worlds for players to explore with titles such as Wasteland 2, Torment: Tides of Numenera, Bard’s Tale IV and the upcoming Wasteland 3. Led by Interplay founder Brian Fargo, inXile’s two development teams in Newport Beach, Calif.
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They’ve maintained a friendship over the years, and in 2013 Obsidian and inXile even agreed to share tools and tech.īooty said in a statement, “inXile Entertainment is a team of industry veterans with decades of PC and RPG expertise.
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Obsidian and inXile have some shared history as the former was founded in 2003 by members of Black Isle Studios, which was a subsidiary of Brian Fargo’s Interplay. Matt Booty, Corporate Vice President of Microsoft Studios, announced the company’s intent to acquire both inXile Entertainment, the Bard’s Tale and Wasteland developer formed by veteran Brian Fargo in 2002, and Obsidian Entertainment, which GameDaily contributor Mike Futter correctly guessed would happen. The biggest news by far was Microsoft’s continued quest to bolster its first-party studio system. Xbox just wrapped up its X018 event in Mexico City, the fourth annual Xbox Fanfest that saw over 10,000 fans in attendance. Xbox adds RPG street cred to its first-party portfolio with Obsidian and inXile At X018, Microsoft announced two more studio acquisitions the company had plenty of other news on Xbox Game Pass and more.